About the Korax Project

 

Hexen was an awesome game, both in visuals and feeling. And like most DOOM engine based games, its gameplay was better than what many 3D games offer even today.

The goal of the Korax project is to resurrect this awesome fantasy world - and to add more up-to-date 3D graphics for a better digestibility by today's gamers. While it still won't look like a Q3A or a UT, it should look good enough so that you won't be hindered in the enjoyment of the gameplay just because you'd be all the time straining to see what those 5 brown pixels on the screen want to represent...

But the main point of the Korax project isn't graphics. It's about gameplay. Not only is the fight system of Hexen (and DOOM/Heretic) much more enjoyable than that of many newer generation 3D shooters, we want to expand it and add role-playing elements. Thanks to the fact that the Hexen source code has been released to the public, in-depth, radical changes in the ways the game works are now possible. We'll make good use of this.

 
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