
About the Korax Project
Hexen was an awesome game, both in visuals
and feeling. And like most DOOM engine based games, its gameplay
was better than what many 3D games offer even today.
The goal of the Korax project is to resurrect
this awesome fantasy world - and to add more up-to-date 3D graphics
for a better digestibility by today's gamers. While it still
won't look like a Q3A or a UT, it should look good enough so
that you won't be hindered in the enjoyment of the gameplay
just because you'd be all the time straining to see what those
5 brown pixels on the screen want to represent...
But the main point of the Korax project isn't
graphics. It's about gameplay. Not only is the fight system
of Hexen (and DOOM/Heretic) much more enjoyable than that of
many newer generation 3D shooters, we want to expand it and
add role-playing elements. Thanks to the fact that the Hexen
source code has been released to the public, in-depth, radical
changes in the ways the game works are now possible. We'll make
good use of this.
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