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Another New Member!


Posted by Firebrand on Thursday, August 10, 2006 @ 9:04

A new member has been part of the team for some time now, he's Alex-bomber_Man, he's a mapper and a modeller, he'll be in charge of doing new models of decorations and maps for our RPG projects, I know his work is good and he's a good addition for our team too, also, you'll start noticing some interesting changes in the site, like new information being added, the new members of the korax team have gave new life and motivation to the team, the korax project is still alive and the site will reflect these changes shortly, be patient we are going to start the fun really soon! That's it for now, see you again soon.


New Team Members


Posted by Firebrand on Monday, August 7, 2006 @ 14:59

Our team has been strengthen up with some new team members, Crimson Wizard is a new gameplay programmer and has already started coding for our upcoming multiplayer project, we also have a new mapper under the name of Mordy and the most needed addition for our team, a Sound FX artist known as tmc2i, he will be helping us with new sounds for all of our projects, all the team is focused working on our upcoming multiplayer project, if you want more information on what’s going on with it, don’t hesitate on visiting our development blogs which are full of new information for all of you, that’s it for now, see you all again soon!


Developer blogs


Posted by RambOrc on Saturday, September 3, 2005 @ 11:24

We are now blogging too... hopefully more or less regularly.

www.korax-heritage.com/blogs


SE mapping finnally making improvements


Posted by Mago on Monday, December 20, 2004 @ 16:54

With the team divided in three different projects (Scattered Evil and two other not yet officially announced), it gets a bit hard to actually have something major to show up. Still, after a somewhat long time with no visible advancements on our main next project, we finnally made progress on the mapping department! Still a beta test, it’s not much of a map but rather a experiment that focus on implementing features made possible by our base engine, Vavoom, and also set the mood and the style we are aiming at on SE world. Here are some screenshots of this little village and it’s main buildings (PS: don’t mind the little differences between the images, those were taken from different map versions):

 
 
 
 



KMod review.


Posted by Moose on Monday, September 27, 2004 @ 16:23

A Korax Mod review has been written by Krycha and posted on ModDB check it out here.


KMod on ModDB


Posted by Moose on Tuesday, August 17, 2004 @ 16:15

Today Stryker added KoraxMod to ModDB, a database of mods and TCs for many different games.

Click here to get to ModDB and here to go to the KMod Project page.


New mapper


Posted by RambOrc on Monday, June 28, 2004 @ 15:11

We've got a new mapper on the team by the name madPaul. He's already made a cool map for our upcoming multiplayer mod.


Kmod 3rd Birthday, (yesterday)


Posted by Moose on Tuesday, June 15, 2004 @ 14:21

Yesterday was the 3rd birthday of Korax Mod and following the tradition of releasing a new version for you to play on each birthday we have released a public beta of KMod3, so be it slightly late.

Kmod3.0 Public Beta can be downloaded here.

The main feature that needs testing is the new attribute system which uses 5 attributes instead of the 3 of older versions of KMod. It also has a conversation system that will allow you to talk to NPCs in the shops. You can also see the beginings of the Journal and the Spellbook although they both need much more work done to them before they are finished and they could change a lot.

Please report any bugs or suggestions for alterations in the forums.

And not the bit were I say "sorry", this was ment to be up yesterday and well the distro was but then I had problems with my internet connection and couldn't post this news article.


New mapper


Posted by RambOrc on Friday, May 7, 2004 @ 16:52

We've got a new mapper on our team, Stryker. She'll build maps for Scattered Evil.


Korax Mod 2.8 released


Posted by RambOrc on Friday, April 16, 2004 @ 11:40

The last version of the classic Korax Mod, KMOD 2.8 is released today. New features over 2.7 are now damage skins for all foes and also fire death animations for all monsters (earlier on, this was available only in multiplayer Hexen). See this page for the download link.

This is truly the last release of the 2.x KMOD series, because the next KMOD release will be Korax Mod 3.0, featuring a long range of enhancements, including technical ones like higher base resolutions and RPG elements like a journal and a spellbook. It'll also come with better support for custom maps. See the Korax Mod homepage for more infos.


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