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 Post subject: Hi
PostPosted: Fri Sep 27, 2002 1:17 pm 
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Now that Janis has a new job Ramborc asked me if I want to help out on the programming side.

I'll say more tomorrow but now I'm tired and going to bed.

......

It morning again and I'm ready to catch up on all of SE that I have missed only one problem how do I get into koraxdev.

......

Yet more time has passed and I have found out how to get into korax dev myself after a bit more reading, I am now off to see what SE is like then I await my orders.

Oh and I started on a new spell for mage but I'll tell you more if you want later.


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 Post subject:
PostPosted: Sun Sep 29, 2002 1:38 am 
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About the spell I said about yesterday I gave up after finding out you guys beat me to it. But to pass my time I'm making a mage berserker spell for the fun of it untill I get given orders.

Mage Berserker:

Your MP now becomes (MP*10) or something like that.
You have no weapons and can only use offensive spells (so from KMod thats only Horrible Pain).
It lasts for (MP*2) sec or something like that.
And after it wares off you are left with (MP/2) MP or something like that.

MP = your MP befor you activated the spell.

If you don't like it just say I'm not bothered if you like it or not cause as I said its just for fun.


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 Post subject:
PostPosted: Sun Sep 29, 2002 7:25 am 
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I'm not sure what source code version you used, but most probably not the latest version, which is in CVS on SourceForge. Talk to Janis (dj_jl@korax-heritage.com), he is the one who can give you access to that account and explain you how it works.


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 Post subject:
PostPosted: Sun Sep 29, 2002 8:33 am 
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I used 2.2 source code for my little spell and its about 40% done but I'm not trying my hardest with it as I don't know if its worth it.

I'll ask Janis how to use CVS in a little while.


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 Post subject:
PostPosted: Sun Sep 29, 2002 10:24 am 
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As a test it's always good, just upload the binaries of this custom KMOD build once you've done it and I'll check it out.


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 Post subject:
PostPosted: Sun Sep 29, 2002 10:28 am 
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Ok, I'll get back to my spell should be done tomorrowthen I just got to get me a FTP.


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 Post subject:
PostPosted: Sun Sep 29, 2002 11:05 am 
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If you've got a working Java plugin in your browser you can use the File Manager (though it's rather slow for uploading big files).


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 Post subject:
PostPosted: Sun Sep 29, 2002 11:38 am 
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Now that I think about it I have an FTP on one of my PCF DVDs.

So what details do I need to upload?


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 Post subject:
PostPosted: Sun Sep 29, 2002 11:42 am 
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The whole runtime (most probably kmod.dll or whatever its name, maybe also the exe).


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 Post subject:
PostPosted: Sun Sep 29, 2002 11:46 am 
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Maybe I worded that badly, but what you said was also helpfull.

I ment what details for the FTP like password, username, server, ect, ect....


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 Post subject:
PostPosted: Sun Sep 29, 2002 11:59 am 
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Password/username is the same as you used to access the developer download stuff, and server name is the domain name. AFAIR no need to set any remote directory.


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 Post subject:
PostPosted: Sun Sep 29, 2002 12:08 pm 
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Now all you have to do is wait a day or 2 then you can use my sat useless spell.

What offensive spells will there be in SE?

Off-topic (not that there ever was one): Did mago make the KH logo thingie from scratch. Its v good IMO.


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 Post subject:
PostPosted: Sun Sep 29, 2002 12:42 pm 
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Yep, he painted all 3 figures from scratch. He's got alot of talent. :D

As for SE spells, a couple of them are described in the (very unfinished version) of the SE design guide at http://www.korax-heritage.com/scattered ... signguide/


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 Post subject:
PostPosted: Sun Sep 29, 2002 12:48 pm 
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Yes I agree he has got loads of talent. And I had a look at some of his NPCs earlyer and they all look good aswell. Is he back yet or are we still waiting for his return.

Did you guys ever fix the berserker problem in multiplayer. The one were if you died in berserker, when you respawn you still have your berserker stats.


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 Post subject:
PostPosted: Sun Sep 29, 2002 12:50 pm 
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Janis knows it... I once did but don't any more. :oops:


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