I'm actually having a small problem when loading the map with the latest vavoom beta, I first though it could be the beta, but then I tried it with the latest version, this is what I got so far:
Code:
0x4000000 (64.000000 meg) allocated for zone, ZoneBase: 0x4F90004
Init: adding hexen.wad
Init: adding hexen.gwa
Init: adding basev/hexen/wad0.wad
Init: adding ar.wad
Init: adding ar.gwa
Init: 3D sound on
Init: IKsPropertySet acquired
Init: EAX 2.0 supported
Init: Using 29 sound buffers
Init: CDAudio_Init: MCI_OPEN failed
Init: Winsock TCP/IP Initialized
Init: Winsock IPX Initialized
DevNet: IPX address 00000000:0050bfd91969
DevNet: TCP/IP address INADDR_ANY
Dev: Free memory 60344428, largest block 60289576, free blocks 16
Dev: Purgable memory 0, largest block 0, total blocks 0
Log: Executing "basev/startup.vs".
Log: Executing "basev/default.cfg".
Log: Executing "basev/hexen/config.cfg".
Log: Can't find "autoexec.cfg".
Init: 9628k surface cache
Log: 1024x768x32.
Dev: Spawning server MAP01
Dev: Server spawned
Dev: CL_EstablishConnection: connected to local
Dev: Client LOCAL connected
Log: <-- server to client keepalive
Log: ---------------------------------------
Log: WINNOWING HALL
Log:
Dev: Client level loaded
Dev: 188 subdivides
Dev: 71 seg subdivides
Dev: 472k light mem
Log: <-- server to client keepalive
- VSoftwareDrawer::Update
- SCR_Update
- Host_Frame
ERROR: V_Update: Failed to lock screen
I think it's something related with video, but I don't have a clue of it, any suggestions??