Results of testing internal build 20081009 (
http://downloads.orcishweb.com/koraxdev ... 081009.zip)
20081103 (
http://downloads.orcishweb.com/koraxdev ... 081103.zip)
20081203 (
http://downloads.orcishweb.com/koraxdev ... 081203.zip)
Updated 2008-12-09 by Crimson Wizard
//=======================================================================
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// COMMON FATAL ISSUES
//
//=======================================================================
None at the moment
//=======================================================================
//
// GAMEPLAY FATAL ISSUES
//
//=======================================================================
1.
[CW] Must be checked -> Occured when Heresiarch won the match due the timeout.
<- [FB] WTF!!Code:
- (linespec.PlayerEx.SetWeapon)
- RunFunction
- (linespec.PlayerEx.SetWeapon 19)
- RunFunction
- (game.Player.PlayerExitMap 43)
- VObject::ExecuteFunction
- (game.Player.PlayerExitMap)
- SV_Ticker
- ServerFrame
- Host_Frame
ERROR: Reference not set to an instance of an object
2.
[CW] One case fixed, but still happened once Rare game freezes, reason unknown. Happened to me twice, first on "House of Asp" at random moment, secondly on Seminary during team selection. No error messages.
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// RESOURCE ISSUES
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1. Doom guy has untranslated pixels on certain frames (they are always bright green color).
2. Heresiarch hands on Lightning weapon sprites are noticably different than on other his weapon sprites. Any ideas what can be done here?
3. Brazier With Flame model does not have flame on it.
4. Colored Twined Torch has flame placed wrongly (not centered).
5. Combined mana sprite is partially invisible.
//=================================================
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// SETTINGS ISSUES
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//=================================================
1. Discs and Flechettes are still bound to '0' and '9' in default settings;
2. Auxiliary Fire is not bound to a key at all;
3. Scoreboard is not bound to a key;
4.
[CW] Fixed Keep Balanced Teams is OFF by default (should be ON)
//=======================================================================
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// MENU ISSUES
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//=======================================================================
3.
[CW] Must be checked-> On Team Selection screen the first line in Existing teams selection will have graphic corruption if first team created was not Blue.
4. On final scores table Score and Ctrl columns should be moved right to give more space for player name (and there's far enouph space to do so).
//=======================================================================
//
// GAMEPLAY ISSUES
//
//=======================================================================
1.
[CW] Fixed by FB Heresiarch should perhaps have 2nd weapon selected when spawned (currently it's 1st)
2. Heresiarch should have less damage flash intensity; when being attacked by numerous enemies he cannot see anything and becomes easy prey.
3.
[CW] Fixed by FB In Domination bases perhaps should give 1 pt per 5 seconds as in UT; currently it's 1 pt per 2 seconds that makes teams earn score too fast.
4. In Xmas Havoc there's very little snow falling for some reason.
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// MAP ISSUES
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//=======================================================================
1. There's moss decor positioned incorrectly on Agio map (on floor, while it should hang from ceiling). I think it's well noticable, just run around the map to find it.
2. Octarena has Exit Switch which is usable in all modes (it is stupid to exit deathmatch).
3. Agio, Agony, Curse and Malevolence maps miss bot path nodes.
4.
[CW] Fixed Seminary should be excluded from CTF list (unbalanced);
5. Many maps need Heresiarch Spawn Spots.
6. CS_01 and CS_02 do not run (error: "is not a valid map").
7. "Gargoyle Forest" should be removed from the game (incomplete map).