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 Post subject: Korax Arena 1.0 Final Release
PostPosted: Mon Dec 22, 2008 7:41 am 
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2D Artist
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Joined: Thu Apr 25, 2002 12:01 am
Posts: 3057
Location: Mexico
We are proudly announcing it, Korax Arena: Tournament of the Serpent Riders has arrived! \:D/

With this final release, we are also releasing the editing package for all you mapping enthusiasts, so you can create new maps for ANY gameplay mode, as you might know, we have also created a Wiki with information about our projects. It contains documentation on how to make maps for every gameplay mode in Korax Arena.

There's also a model pack, which adds models for decorations of Korax Arena.

Finally, you can download Korax Arena 1.0 from our SF.net account, you can also find a copy of the User's Manual in our Wiki. We hope you enjoy this release as we did when creating it, it was the work of a whole year of development. If you find any bugs, or would like to suggest anything, feel free to post in the official Korax Arena forums, we'll surely spot it and fix it, or comment on any feature suggestions.

We wish you all a Merry XMAS... Havoc!! orcsanta

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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Mon Dec 22, 2008 7:45 am 
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Joined: Tue Nov 08, 2005 3:53 am
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Location: St. Petersburg, Russia
It's Final rather because it is MADE FINALLY ](*,) rather than it's the very last one and there will be no futher ones :D


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Mon Dec 22, 2008 10:50 am 
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Mapper
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Joined: Thu Jan 01, 2004 3:27 pm
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Location: Michigan, USA
Good job on the release, guys. :D
Its good to finally have it released.


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Wed Dec 24, 2008 7:39 am 
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Location: Knoxville Tennessee
wow good for yous hope your other projects get finished when they can


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Wed Dec 24, 2008 7:17 pm 
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Joined: Sat Jan 10, 2004 11:23 am
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Location: My dark tower
I'm guessing that you guys are going focus next on Kmod 3 then?


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Thu Dec 25, 2008 7:20 am 
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Location: St. Petersburg, Russia
Necromancer wrote:
I'm guessing that you guys are going focus next on Kmod 3 then?

Actually we were going to focus on Scattered Evil. RambOrc said Kmod3 is lowest priority.
I believe that if we were able to release SE in relatively good condition, we then could use SE base (engine, game logic) for making The Chaos Sphere mod which would be like a new generation of Kmod (Kmod was based on Doomsday engine, now we completely changed to Vavoom).


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Thu Dec 25, 2008 3:03 pm 
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Location: Zurich, Switzerland
What CW says. Once we finish Scattered Evil (the second part of our RPG trilogy), we will work on The Chaos Sphere (the first part of our RPG trilogy), which is strongly based on the original Hexen and Deathkings story. Once you get that in your hand, you won't care about KMOD ever again. ;)


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Sun Dec 28, 2008 7:30 am 
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So can we expect a release of SE around 2009 then?


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Sun Dec 28, 2008 8:23 am 
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no idea :oops:


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Sun Dec 28, 2008 8:42 am 
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Joined: Thu Jun 28, 2001 12:01 am
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It's done when it's done. ;)


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Mon Jan 05, 2009 7:59 am 
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Musician
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Joined: Thu Dec 04, 2003 7:27 pm
Posts: 1601
Location: Canada
Happy New Year gang. This is some great news indeed! I'm glad to see that a full proper release has finally been made, and that it turned out just like we've wanted it to be. I give you all a big pat on the back, and I hope to play it against you all if it's possible on my end. And Good Luck with the rest of the projects, I'm really looking forward to them, and I'm more optimistic than ever that you can do it.

Cheers,
Lucas

PS: I'll try my hardest to forward this to Magno. I haven't heard from him in almost 2 years now, so lord knows how he is now.


Last edited by The 4th Class on Mon Jan 05, 2009 8:32 am, edited 1 time in total.

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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Mon Jan 05, 2009 8:01 am 
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Mapper
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Joined: Thu Jan 01, 2004 3:27 pm
Posts: 404
Location: Michigan, USA
The 4th Class wrote:
Happy New Year boys.

Somehow I feel offended by that...
The 4th Class wrote:
This is some great news indeed! I'm glad to see that a full proper release has finally been made, and that it turned out just like we've wanted it to be. I give you all a big pat on the back, and I hope to play it against you all if it's possible on my end. And Good Luck with the rest of the projects, I'm really looking forward to them, and I'm more optimistic than ever that you can do it.

Cheers,
Lucas

But otherwise, Happy New Year, Lucas.
I hope I your life goes well for you.
Dunno about playing it against us, though. We're trying to get it working, however.

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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Mon Jan 05, 2009 8:33 am 
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Joined: Thu Dec 04, 2003 7:27 pm
Posts: 1601
Location: Canada
Sorry, I just edited my greetings to encompass everybody in the team. :)


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 Post subject: Re: Korax Arena 1.0 Final Release
PostPosted: Mon Jan 05, 2009 9:24 am 
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2D Artist
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Joined: Thu Apr 25, 2002 12:01 am
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Location: Mexico
Happy new year to you too! I wish you the best for the year ;), take care.

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